Wednesday, August 12, 2020

Citadel Journal 34 Space Hulk Campaign

Everyone likes a fun campaign system why not try this for Space Hulk.

This version is for 2nd ed. However it could be easily hacked to whichever edition you are playing.






4 comments:

  1. Excellent!
    Simple, straightforward, and written by a kid who knew exactly what he wanted out of the game.

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  2. Awesome. Yet thinking twice, the kid probably sent the rules and he studio polished the text (not rules themselves).

    Objectively suffers from the 'mareens r coool' vibe as IMHO it offers a lot for them: stealers seem to have just a couple of perks, 2 troops and the possibility of crippling marines after games at the cost of them having leveling up, and crippling the genestealer player: because yes, 'stealer player shouldn't care about troops dying, unless they are super elite (which with this house rules I doubt it can happen given the nature of the game).

    Anyways love it, I was like that at that time, just a bit older :)

    Great post!!!!!!!!!!!!!!!!!&!

    !

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    Replies
    1. You are probably right. LOL Ya he does give the edge to the Termies, but It makes me want to make a full company roster and see who all survives a tour of duty.

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