If you read through Nigel's Battle overview, you really get a sense of his mindset. This is not some causal viewpoint, he is quite stubborn in his approach. I think this is why for me Stillmania has lasted. Over a series of articles we have found out Nigel's views, how he will implement them, and now we are seeing the product of his method. I'm not sure in the history of White Dwarf if this had ever been done at this point.
- Throw the most dice
- Seize ground so you don't rout of the table
- Big Battalions!
- Few characters
- Fewer magic items
- Always take more troops over magic!